//The MIT License (MIT)
//
//Copyright (c) 2015 Satoshi Fujiwara
//
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:
//
//The above copyright notice and this permission notice shall be included in
//all copies or substantial portions of the Software.
//
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
//THE SOFTWARE.
///
///
///
"use strict";
// Node.js で動作しているか
(function () {
var isNode = (typeof process !== "undefined" && typeof require !== "undefined");
// ブラウザ上(非Node.js)で動作しているか
var isBrowser = !isNode
// node-webkitで動作しているか
var isNodeWebkit;
try {
isNodeWebkit = isNode ? (typeof require('nw.gui') !== "undefined") : false;
} catch (e) {
isNodeWebkit = false;
}
if ((isBrowser || isNodeWebkit) && !window['SF']) {
window.SF = {};
}
function mapArray(array){
return array.map(function(d){
if('metadata' in d){
return objArrays[d.metadata.type].factory(d);
} else {
return d;
}
});
}
var objArrays = {
'Vector2': {
factory: function (json) {
var obj = json.object;
return new THREE.Vector2(obj.x, obj.y);
}
},
'Vector3': {
factory: function (json) {
var obj = json.object;
return new THREE.Vector3(obj.x, obj.y, obj.z);
}
},
'EllipseCurve': {
factory: function (json) {
var obj = json.object;
return new THREE.EllipseCurve(obj.aX, obj.aY, obj.xRadius, obj.yRadius, obj.aStartAngle, obj.aEndAngle, obj.aClockwise);
}
},
'ArcCurve': {
factory: function (json) {
var obj = json.object;
return new THREE.ArcCurve(obj.aX, obj.aY, obj.xRadius, obj.aStartAngle, obj.aEndAngle, obj.aClockwise);
}
},
'ClosedSplineCurve3': {
factory: function (json) {
var obj = json.object;
if(obj['points']){
var points = mapArray(obj.points);
return new THREE.ClosedSplineCurve3(points);
}
return new THREE.ClosedSplineCurve3();
}
},
'CubicBezierCurve': {
factory: function (json) {
var o = json.object;
return new THREE.CubicBezierCurve(
objArrays[o.v0.metadata.type].factory(o.v0),
objArrays[o.v1.metadata.type].factory(o.v1),
objArrays[o.v2.metadata.type].factory(o.v2),
objArrays[o.v3.metadata.type].factory(o.v3)
);
}
},
'CubicBezierCurve3': {
factory: function (json) {
var o = json.object;
return new THREE.CubicBezierCurve3(
objArrays[o.v0.metadata.type].factory(o.v0),
objArrays[o.v1.metadata.type].factory(o.v1),
objArrays[o.v2.metadata.type].factory(o.v2),
objArrays[o.v3.metadata.type].factory(o.v3)
);
}
},
'LineCurve': {
factory: function (json) {
var o = json.object;
return new THREE.LineCurve(
objArrays[o.v1.metadata.type].factory(o.v1),
objArrays[o.v2.metadata.type].factory(o.v2)
);
}
},
'LineCurve3': {
factory: function (json) {
var o = json.object;
return new THREE.LineCurve3(
objArrays[o.v1.metadata.type].factory(o.v1),
objArrays[o.v2.metadata.type].factory(o.v2)
);
}
},
'QuadraticBezierCurve': {
factory: function (json) {
var o = json.object;
return new THREE.QuadraticBezierCurve(
objArrays[o.v0.metadata.type].factory(o.v0),
objArrays[o.v1.metadata.type].factory(o.v1),
objArrays[o.v2.metadata.type].factory(o.v2)
);
}
},
'QuadraticBezierCurve3': {
factory: function (json) {
var o = json.object;
return new THREE.QuadraticBezierCurve3(
objArrays[o.v0.metadata.type].factory(o.v0),
objArrays[o.v1.metadata.type].factory(o.v1),
objArrays[o.v2.metadata.type].factory(o.v2)
);
}
},
'SplineCurve': {
factory: function(json){
var o = json.object;
if(o['points']){
var points = mapArray(o.points);
return new THREE.SplineCurve(points);
} else{
return new THREE.SplineCurve(points);
}
}
},
'SplineCurve3': {
factory: function(json){
var o = json.object;
if(o['points']){
var points = mapArray(o.points);
return new THREE.SplineCurve3(points);
} else{
return new THREE.SplineCurve3(points);
}
}
},
'CurvePath': {
factory:function(json){
var o = json.object;
var instance = new THREE.CurvePath();
if('curves' in o){
instance.curves = mapArray(o.curves);
}
if('bends' in o){
instance.bends = mapArray(o.bends);
}
instance.autoClose = o.autoClose;
return instance;
}
},
'Path': {
factory:function(json){
var o = json.object;
var instance = new THREE.Path();
if('curves' in o){
instance.curves = mapArray(o.curves);
}
if('bends' in o){
instance.bends = mapArray(o.bends);
}
if('actions' in o){
instance.actions = mapArray(o.actions);
}
instance.autoClose = o.autoClose;
return instance;
}
}
}
// 対象オブジェクトのプロトタイプにtoJSONメソッドを定義する
for (var name in objArrays) {
(function () {
var name_ = name;
THREE[name_].prototype.toJSON = function () {
return toJSONBase(this, name_);
};
})();
};
function toJSONBase(obj, name) {
var json = {
"metadata": {
"type": name,
},
"object": {}
};
for (var i in obj) {
if (typeof obj[i] !== 'function') {
json.object[i] = obj[i].toJSON ? obj[i].toJSON() : obj[i];
}
}
return json;
}
SF.deserialize = function (json) {
if (objArrays[json.metadata.type]) {
return objArrays[json.metadata.type].factory(json);
}
}
})();
//(function () {
// // EllipseCurve
// var tobj = new THREE.EllipseCurve(1, 2, 3, 4, 5, 6, 7);
// console.log(tobj);
// var jsonData = JSON.stringify(tobj);
// console.log(jsonData);
// var tobj2 = SF.deserialize(JSON.parse(jsonData));
// console.log(tobj2);
// // ArcCurve
// tobj = new THREE.ArcCurve(1, 2, 3, 4, 5, 6);
// console.log(tobj);
// jsonData = JSON.stringify(tobj);
// console.log(jsonData);
// tobj2 = SF.deserialize(JSON.parse(jsonData));
// console.log(tobj2);
// // CubicBezierCurve
// tobj = new THREE.CubicBezierCurve(new THREE.Vector2(0, 0), new THREE.Vector2(1, 1), new THREE.Vector2(2, 2), new THREE.Vector2(3, 3));
// console.log(tobj);
// jsonData = JSON.stringify(tobj);
// console.log(jsonData);
// tobj2 = SF.deserialize(JSON.parse(jsonData));
// console.log(tobj2);
// // CubicBezierCurve3
// tobj = new THREE.CubicBezierCurve(new THREE.Vector3(0, 0, 0), new THREE.Vector3(1, 1, 1), new THREE.Vector3(2, 2, 2), new THREE.Vector3(3, 3, 3));
// console.log(tobj);
// jsonData = JSON.stringify(tobj);
// console.log(jsonData);
// tobj2 = SF.deserialize(JSON.parse(jsonData));
// console.log(tobj2);
// // LineCurve
// tobj = new THREE.LineCurve(new THREE.Vector2(0, 0), new THREE.Vector2(1, 1));
// console.log(tobj);
// jsonData = JSON.stringify(tobj);
// console.log(jsonData);
// tobj2 = SF.deserialize(JSON.parse(jsonData));
// console.log(tobj2);
// // LineCurve
// tobj = new THREE.LineCurve3(new THREE.Vector3(0, 0), new THREE.Vector3(1, 1));
// console.log(tobj);
// jsonData = JSON.stringify(tobj);
// console.log(jsonData);
// tobj2 = SF.deserialize(JSON.parse(jsonData));
// console.log(tobj2);
// // QuadraticBezierCurve
// tobj = new THREE.QuadraticBezierCurve(new THREE.Vector2(0, 0), new THREE.Vector2(1, 1),new THREE.Vector2(2,2));
// console.log(tobj);
// jsonData = JSON.stringify(tobj);
// console.log(jsonData);
// tobj2 = SF.deserialize(JSON.parse(jsonData));
// console.log(tobj2);
// // QuadraticBezierCurve3
// tobj = new THREE.QuadraticBezierCurve3(new THREE.Vector3(0, 0,0), new THREE.Vector3(1, 1,1),new THREE.Vector3(2,2,2));
// console.log(tobj);
// jsonData = JSON.stringify(tobj);
// console.log(jsonData);
// tobj2 = SF.deserialize(JSON.parse(jsonData));
// console.log(tobj2);
//})();